Simone used to work as a Media- and Level Designer until she decided to study Game Design at the Media Design School Munich in 2012. During her time at University she worked as Art Director and Concept Artist on 4 student game projects which won various awards in Germany.
Simone finished her Game Design education in April 2016 with a Bachelors Degree of Sience. While still in University Simone worked as Graphic and Motion Designer at the high-tech design agency ‘Raum fürTechnik’ for 3,5 years as a working student.
After University Simone worked at ‘Raum für Rechnik’ fulltime for a year before going freelance in April 2017.
Today Simone works as a freelance Concept Designer and Art Director on multiple Game Projects. She also founded the company Cubinauts UG in 2017 and is also creating her own indie games together with her partnet Josef under the name “Du&I”.